With villages vanishing overnight — crops blackened, livestock dead, people simply gone — Queen Eloise of Ardanthia does what any good ruler would do. She sends her best.
Sir Cedric Blackthorn, the precise and principled knight-investigator. Captain Elira, a soldier who has survived too much to flinch at anything. Tomas, a scholar more at home with footnotes than fistfights. Ryn, a street thief from the Saltspire docks whose instincts are worth more than anyone's education. And Auralias — the Court Mage, brilliant and unsettling in equal measure — who brings knowledge of old magic that none of the others possess, and who may be the only thing standing between Ardanthia and the League of the Moon.
What they find will change everything they think they know — about the attacks, the conspiracy, and the true scale of what is being assembled in the dark.
And there is a question, growing louder with every mile: who, exactly, is the enemy?